//Created on 2008/02/22
//Last updated on 2008/02/22

/*What has been taken care of:
 **Basic Interface for Character classes
 *  
 *  
 *  
 *What needs to be taken care of:
 ** Interface for characters
 *
 *
 *
 */

package gameInterface;
import gameUtils.Coordinate;

public interface Characters {
	public abstract Coordinate getCoordinate();
	public abstract int getWidth(String dir, int pos);
	public abstract int getHeight(String dir, int pos);
	public abstract String[] getSpriteFrames();
}
